Can’t get anymore skeuomorphic than this

skeuomorphic utilization = 100%



link :

Myth busted


Old is Gold

There are 4 RTSs that I have ever played in my entire life. In chronological order : Total Annihilation, Starcraft, Warcraft III and Dawn of War. I’ve made an analysis to compare the main part in RTS which is the units. Frankly, Total Annihilation, which is the oldest, has the most type of unit available.

Below is the table showing the unit type versus RTS games.

The winner : Total Annihilation. The oldest of them all, 13 years of playing. Plus, players can download 3rd party units. I don’t see how other RTSs can add unit in their games. Looks like an analogy for the PC vs Mac. Starcraft is well-known to gamers as well as a Windows PC. Total Annihilation is better than any other RTS which is quite similar to Macs, but people didn’t know about them.

I will follow you

Wherever Adik will go, games sure to follow.

Dragonball mod for half-life

Half-life engine is very universal. Developers can make the mod out of everything. From the funny and ridiculous mod to the action-thrilled zombie mod. Here’s one of the mod : Earth Special Forces. I dont know where do they get the names but its about Dragonball multiplayer game. Its free for download but the main half-life engine is not free and proprietary. Here’s some screenshot :

Charging energy…..

Goku is fighting Goku?

Mouse-guided Kamehame ha.

Veteran Classic

I notice something in PKNS. Sega Megadrive which was released in 1990. Nearly 40 millions sold. I dont know how much it cost in 2010.

Posted in Games. Tags: , , , , , , . 1 Comment »

The games that never aged

Remember that arcade-like game ‘Doom’, which was the ancestor of First Person Shooter? It exist in 1993. That was like 17 years ago and people still play it today. Although, the game engine is enhanced but it still has the classic feelings. The engine developer had come up with many advance feature which was unavailable in the original game engine such as mouse look, external wad, key binding, and so on. One of my favorite doom engine, a.k.a. Source port, is GZDoom. It uses OpenGL as the default rendering.

The original Doom

Enhanced gameplay with GZDoom

Total annihilation is also a classic game. Released in 1997, this Real Time Strategy (RTS) is 13 years old and people still play it today. Like Doom, developers enhanced the game to make it even better. One community has develop a new engine to play the game in 3D. It’s called TA3D

The original Total Annihilation

TA : Escalation mod

TAUniverse, a place you can modify your Total Annihilation. It provides resource for units, maps, and mods